Index for gs.specific/programming/examples/graphics

Examples and skeleton code for writing graphics programs.

Index Last Updated: 03 Dec 2006 19:00:58 UTC

Files:

        anim.shk
                AnimDemo shows three different Apple IIGS animation
                techniques. The source code also demonstrates the only
                supported way to access screen memory directly,
                bypassing QuickDraw II. Written in APW assembly.

                Size:    15 kB
                License: (Unspecified)
                Id:      1948

        cstick.shk
                Routines to change the border and screen colors
                depending upon the position of the Joystick. It requires
                a //gs and the ORCA/M assembler.

                Size:    3 kB
                License: (Unspecified)
                Id:      1949
